
Notice & sort.Light-Up Sorting Box
Spotting AI around us, patterns and rules, first circuits and sorting by examples. Showcase build: a light-up sorting box where a picture model suggests a side and a child checks before the light goes on.
- 16 projects8 robotics, 4 AI, 4 integrated
- 20 to 80Sessions by plan
- Step cardsMain language
- Human in the loopAI to hardware
What students do, and what they prove.
Light-Up Sorting Box
A light-up sorting box where a picture model suggests a side and a child checks before the light goes on.
Learning check. Point to the input and output of a circuit, fix a step card, and show one mistake a machine made.
Individual check. Every learner, on their own: “Show the switch and say what it does.”
Entry task
Follow a two-step instruction and sort picture cards by colour or shape.
Robotics core
Enclosed battery packs, switches, lights and buzzers, simple mechanisms and unplugged robot games.
AI layer
AI around me, patterns, learning from examples, confident mistakes and keeping personal details private.
Code & tools
Unplugged algorithms with arrow and step cards. Picture card sets, Battery-pack light and buzzer modules, Teachable Machine (teacher-led).
Cross-subject link
Sorting, patterns, counting, measuring and simple tally charts.
Scaffolding
Pre-wired modules with enclosed battery packs, picture task cards and spoken answers. No coin cells and no tools.
How AI meets hardware here
Human in the loop. The teacher runs any AI tool and a child decides what happens next.
Sixteen projects, four blocks of twenty sessions.
Each block follows the same pattern: two builds, one AI project, then one integrated project. Open any project to see its five sessions.
- RRobotics
- AAI
- IIntegrated
- 01Ask & understand · Week 1What makes a light turn on?
- 02Build & design · Week 1Spot the battery, switch and light
- 03Implement · Week 2Build the light-up card
- 04Test & improve · Week 2Find the loose connection
- 05Explain & reflect · Week 3Draw the path the electricity takes
Pre-wired LED module, enclosed AA battery holder with switch, card, tape
Five switch presses and one loose connection found and fixed.
A physical circuit, sensor or mechanism, built and tested on the bench.
- 06Ask & understand · Week 3What does a robot need to be told?
- 07Build & design · Week 4Make arrow and step cards
- 08Implement · Week 4Write a route with step cards
- 09Test & improve · Week 5Run the route and find the missing step
- 10Explain & reflect · Week 5Explain why the robot did exactly what it was told
Floor grid, arrow and step cards, start and finish markers
Three routes run exactly as written; one missing step found and fixed.
A hands-on game with no electricity and no screen.
- 11Ask & understand · Week 6Which machines learn, and which just follow a switch?
- 12Build & design · Week 6Sort the picture cards into two groups
- 13Implement · Week 7Make the class AI map
- 14Test & improve · Week 7Check the tricky cards together
- 15Explain & reflect · Week 8Give one reason a card shows AI
Picture cards of everyday machines, sorting sheet, glue
Twelve cards sorted, with a spoken reason for three of them.
A model, an evaluation study or an AI-checking workflow.
- 16Ask & understand · Week 8Can a machine learn from pictures?
- 17Build & design · Week 9Choose and label example pictures
- 18Implement · Week 9Watch the teacher train the model
- 19Test & improve · Week 10Test ten new cards and count the mistakes
- 20Explain & reflect · Week 10Show the 'not sure' tray and say why it matters
Teacher computer, Teachable Machine, picture cards, two-light switch box
Ten cards; unsure or disputed cards go to the 'not sure' tray.
The AI suggests. A person checks and operates the hardware.
- 21Ask & understand · Week 11How does a doorbell know someone pressed it?
- 22Build & design · Week 11Plan the door and the button position
- 23Implement · Week 12Build the buzzer doorbell
- 24Test & improve · Week 12Test pressed and not pressed
- 25Explain & reflect · Week 13Explain the button as an input
Pre-wired buzzer module, push button, enclosed AA battery holder, cardboard door
Five presses and five 'no press' checks.
A physical circuit, sensor or mechanism, built and tested on the bench.
- 26Ask & understand · Week 13What can a motor do?
- 27Build & design · Week 14Design two colour discs
- 28Implement · Week 14Build the guarded spinner
- 29Test & improve · Week 15Compare how each disc looks when spinning
- 30Explain & reflect · Week 15Explain why power goes off before changing a disc
Low-current motor with guard, enclosed AA battery holder with switch, card discs
Three discs tried; power switched off before every change.
A physical circuit, sensor or mechanism, built and tested on the bench.
- 31Ask & understand · Week 16What is a pattern?
- 32Build & design · Week 16Make pattern strips with shape cards
- 33Implement · Week 17Swap strips and find the hidden rule
- 34Test & improve · Week 17Try a strip that breaks the rule
- 35Explain & reflect · Week 18Explain how examples can teach a rule
Shape and colour pattern cards, rule sheet
Five patterns continued, each with its rule said out loud.
A model, an evaluation study or an AI-checking workflow.
- 36Ask & understand · Week 18Which pictures show safe actions?
- 37Build & design · Week 19Sort the safety cards by hand first
- 38Implement · Week 19Watch the teacher train a safe-or-not model
- 39Test & improve · Week 20Catch a wrong suggestion before the light goes on
- 40Explain & reflect · Week 20Explain why a person must check safety
Teacher computer, safety picture cards, two-light switch board
Ten cards; every light choice is checked by the class first.
The AI suggests. A person checks and operates the hardware.
- 41Ask & understand · Week 21How do robot arms move?
- 42Build & design · Week 21Assemble the pre-cut arm parts
- 43Implement · Week 22Connect the syringes and add water
- 44Test & improve · Week 22Lift light objects and check for leaks
- 45Explain & reflect · Week 23Explain push and pull through the tube
Pre-cut cardboard parts, syringes, plastic tubing, coloured water, spill tray
Three light objects lifted; tubes checked for leaks over the tray.
A physical build that moves with no electricity at all.
- 46Ask & understand · Week 23Why does order matter?
- 47Build & design · Week 24Write the light sequence on a card
- 48Implement · Week 24Run the sequence with the switches
- 49Test & improve · Week 25Find the mistake in a mixed-up card
- 50Explain & reflect · Week 25Explain the sequence as an algorithm
Three-light module with switches, enclosed AA battery holder, sequence cards
Sequence run five times; one wrong order spotted and corrected.
A physical circuit, sensor or mechanism, built and tested on the bench.
- 51Ask & understand · Week 26Can a machine sound sure and still be wrong?
- 52Build & design · Week 26Read the answers the teacher printed
- 53Implement · Week 27Check each answer against the textbook
- 54Test & improve · Week 27Mark right, half-right or wrong
- 55Explain & reflect · Week 28Explain one mistake in your own words
Answers printed from a teacher-run AI tool, textbook pages, mistake log
Five answers checked; at least one mistake found and explained.
A model, an evaluation study or an AI-checking workflow.
- 56Ask & understand · Week 28What did the sorter leave out?
- 57Build & design · Week 29Find the missing examples
- 58Implement · Week 29Watch the teacher retrain with more examples
- 59Test & improve · Week 30Test the same cards again
- 60Explain & reflect · Week 30Explain why fair examples matter
Teacher computer, no-code model, picture cards, tally sheet, two-light switch box
The same ten test cards used before and after adding examples.
The AI suggests. A person checks and operates the hardware.
- 61Ask & understand · Week 31Plan a light for each side of the box
- 62Build & design · Week 31Fix the lights and switches to the box
- 63Implement · Week 32Label each switch and light
- 64Test & improve · Week 32Test each side on its own
- 65Explain & reflect · Week 33Explain which switch controls which light
Cardboard box, two pre-wired LED modules, two switches, enclosed AA battery holder
Each light works on its own; five checks per side.
A physical circuit, sensor or mechanism, built and tested on the bench.
- 66Ask & understand · Week 33How can a slope and a flap sort things?
- 67Build & design · Week 34Plan the chute and the flap
- 68Implement · Week 34Build the chute with the flap
- 69Test & improve · Week 35Test ten objects and record the jams
- 70Explain & reflect · Week 35Explain one change that made it work better
Cardboard, tape, card flap, two trays, light objects
Ten objects sent down the chute; every jam recorded.
A physical build that moves with no electricity at all.
- 71Ask & understand · Week 36What should never be typed into a machine?
- 72Build & design · Week 36Write the class Never-Share list
- 73Implement · Week 37Role-play a pretend chatbot asking questions
- 74Test & improve · Week 37Practise saying no three times
- 75Explain & reflect · Week 38Name a trusted adult to tell
Role-play cards, Never-Share poster, teacher script
Every child refuses three pretend requests and names a trusted adult.
A model, an evaluation study or an AI-checking workflow.
- 76Ask & understand · Week 38Plan what the sorting box should do
- 77Build & design · Week 39Join the light box and the chute
- 78Implement · Week 39Use the model's suggestion with a person's check
- 79Test & improve · Week 40Test tricky and unknown objects
- 80Explain & reflect · Week 40Show the box and explain who decides
P13 light box, P14 sorting chute, teacher-run picture model, object and picture cards
Ten objects; 'not sure' items are never sorted by the machine alone.
The AI suggests. A person checks and operates the hardware.
Class 3 adds one more layer of judgement.
Switches, lights, cause and effect
Examples, labels and spotting mistakes
Step cards and spoken algorithms
A picture card: look, sort, check.
A grown-up uses the AI tool. I check the answer.
One sorted set with a reason.
For school leadersBring Class 3
to your school.
Start with the four Discovery projects for Class 3 (20 sessions), review the evidence together, then extend to Builder or Innovation.
- Prospectus and class-wise plan
- Kit and readiness check
- Pilot one class first
- Evidence at every milestone
Let's plan your pilot.
Share a few details and we will send the right plan for your classes.