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शिक्षाby Grow10x
RoboticsG03-P02

Robot Steps Game

An unplugged floor game where a classmate 'robot' follows step cards exactly.

  • Class 3 · Notice
  • Sessions 06-10 · Weeks 3-5
  • In Discovery, Builder, Innovation
  • Unplugged activity
Class 3 showcase
Light-Up Sorting Box
The five-session sprint

Session by session

  1. Session 06 · Ask & understandWeek 3

    What does a robot need to be told?

    Evidence: a question, sketch or new vocabulary

  2. Session 07 · Build & designWeek 4

    Make arrow and step cards

    Evidence: a design draft, dataset or build

  3. Session 08 · ImplementWeek 4

    Write a route with step cards

    Evidence: a working version, explained once

  4. Session 09 · Test & improveWeek 5

    Run the route and find the missing step

    Evidence: a test log with at least one failure

  5. Session 10 · Explain & reflectWeek 5

    Explain why the robot did exactly what it was told

    Evidence: an individual explanation

Materials & tools
  • Floor grid
  • arrow and step cards
  • start and finish markers
Minimum test

Three routes run exactly as written; one missing step found and fixed.

Unplugged activity

A hands-on game with no electricity and no screen.

Completion needs the artefact, an honest test log, an individual explanation and no open safety or privacy issue.

Robotics project

A physical circuit, sensor or mechanism, built and tested.

Two teachers guiding uniformed students as they build a robot car in a classroomFor school leaders

Choose a starting point.
Build from evidence.

Pick the classes and a plan. We map the timetable, kit and safety checks with you, then pilot one class first.

  • Prospectus and class-wise plan
  • Kit and readiness check
  • Pilot one class first
  • Evidence at every milestone
School enquiry

Let's plan your pilot.

Share a few details and we will send the right plan for your classes.

Classes you are considering

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